Arjhan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a black scarf. He is bristling with hidden weapons, mostly scythes and longswords. His gold crest is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arjhan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arjhan. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Gifted, Persistence, Entrepeneur. Bonds: Criminal record, Poor. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1300 sp. Jet (40 gp). Tourmaline (40 gp).
Roywyn Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan leather gloves, a tan jacket, and tight pants. She has a moderate pudge and is not very fit. Her red hair is well kept. She has hazel eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised in a island tribe. Her childhood dream was to be a Sailor, but she was a colossal failure. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: Elven compassion; and she is unsatisfied with her job
Flaws: Disease, Racist. Bonds: Attractive, Nature, Job. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 110 gp. 1 Average lock.
Arannis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears just a tan suit, and a wedding ring on his left hand. He wears a colorful flower in his brown hair. His amber eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Arannis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To reunite with his absent father; and to unite with his sister
Ideals: Gifted. Bonds: In love, Attractive, Family, Military. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Emerald Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is gray and curly. Her copper eyes dart from person to person.
Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.
History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Flaws: Ugly. Bonds: Rich, Job, Adventurer, Mentor. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 15
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 700 sp.
Fonkin Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with blue socks and a vest with buckled shoes, and he perpetually has his flail ready. His hair is auburn, silky, and of moderate length. His eyes are a pleasant green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Red garnet (40 gp).
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