Werydd Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and wears a simple brown robe with pastel stripes complete with hood. Her right hand appears badly burned and disfigured. She has a long red ponytail with little hanging trinkets. She has gleaming, smiling blue eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She was granted arcane powers by her dying sister.
Motivation: To prove her worth to the world.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 800 sp. Pink pearl (60 gp).
Eberk Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his halberd ready. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Sensitive. Bonds: Rich, Attractive. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Thamior Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His blonde hair and beard is wavy and long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Thamior studied abroad. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Sabotage a competitor; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Job. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 2000 cp. 3 Alchemist’s fire.
Harbek Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears professional attire. He wears his blonde hair down. He has several tiny sapphire earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.
History: He was born in the west. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: He wants to meet his childhood hero; and he uses money and sex appeal to get what he needs
Ideals: Professionalism. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 sp. 3 Holy water.
Ar-Kaius Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with broad hat. His chestnut hair is still thick. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Ar-Kaius does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Ar-Kaius was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Flaws: Antagonistic, Depressed, Disease. Bonds: Immigrant, Military. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Tanglefoot bags.
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