Synthrin Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She has dyed her greying blue crest a little too much giving a sharp blue color. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to prove her worth to the world
Flaws: Secretive, Impulsive. Bonds: Attractive, Military, Criminal record. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 2 Antitoxin. 1 Thunderstones.
Eridred Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a red scarf. She wears her blonde hair up in a very large beehive style do. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the north. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and to prove her worth to the world
Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Poor, Nature. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Rose (80 gp).
Hugh Colby, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: A powerful wizard made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted martial powers by his dying sister.
Motivation: Many giants want him driven away; and half-orc compassion
Ideals: Gifted. Flaws: Ugly, Terse, Racist. Bonds: Mentor. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Theobald Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.
Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Poor, Slave, Religious, Enemies. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Sekhmet Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. She is muscular with a powerful set of arms. Her hair is purple and curly. She has several tiny topaz earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a crush on the local Merchant; and she's in love
Flaws: Antagonistic. Bonds: Rich, In love, Job, Has a crush. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Azurite (7 gp). Red-brown spinel (130 gp). Iolite (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
