Emerald Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He carries with him a set of tridents on his belt, each one with a opal on the hilt. His fur is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Emerald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. After coming to the age of reason, Emerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Fighting, Gifted. Bonds: Poor, Adventurer. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Brown-green garnet (70 gp). 1 Masterwork Common Melee.
Wobbles Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Fletcher, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion
Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Poor. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Chrysoprase (70 gp). 1 Masterwork Common Melee.
Shamash Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a black suit, brown shirt, and blue tie. His blue crest is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a minor phobia of water and hates getting wet.
History: Shamash hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Fearful. Bonds: Immigrant, Poor, Enemies. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Rohesia Budd, Female Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Rohesia was born with her father's beautiful face. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Attractive, Adventurer. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Obsidian (10 gp).
Falkrunn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her silver hair is cut short. She has several tiny topaz earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Barkeep.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Bonds: Rich, Adventurer, Job. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 pp. 1 Everburning torch.
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