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Advanced [show]


Tippletoe Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly blonde, has prominent grey streaks. She has a dull look in her hazel eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Disciplined. Bonds: Adventurer, Slave, Attractive, Military. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tippletoe Folkor, Female Gnome Monk 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp. Freshwater pearl (14 gp).


Social Check DCs


Greeba Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely white suit with yellow socks and a vest with buckled shoes. Her red hair is wavy and long. Her violet eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Greeba grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Adventurer, Nature. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Greeba Crawford, Female Half-Orc Bard 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp. Onyx (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Nimble Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has moderate length lavender fur. His amber eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nimble took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Has a crush, Adventurer, Nature. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nimble Mist, Male Tabaxi Expert 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Reynard Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head, and carries warhammers. His broad hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Reynard Morley, Male Human Warlock 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 40 gp.


Social Check DCs


Sweet On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His yellow fur has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Sweet's first love is himself. His second love is also himself. He has all his life been fascinated with dancing.

History: He was born to loving parents in a slum to the north. He has had some formal dancing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Sweet On the Water, Male Tabaxi Wizard 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 380 gp. Amethyst (50 gp). Peridot (30 gp). Red-brown spinel (50 gp). 1 Darkwood Buckler.


Social Check DCs

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