Jelenneth Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is dressed in earthy colors with a tan and green handkerchief worn on her left side. She keeps her long golden hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.
History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Actor, but she got bored and became a Mason. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Emotional, Fearful. Bonds: Military, Job. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (140 gp).
Lone Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her lavender fur is thinning but still full. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Lone was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Enemies, Job. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Celestial, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Golden yellow topaz (1500 gp). Eye agate (13 gp). Chalcedony (30 gp).
Enidda Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright blue dresses and hats. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: Enidda is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Enidda took refuge in the old dungeon and found the beat up falchion and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she loathes her own lifestyle
Flaws: Ugly, Depressed. Bonds: Immigrant, Family, Nature, Rich. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Naivara Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, yellow, dusty cloak. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Aggressive, abrasive, and angry, Naivara embodies much of what other species detest in the Half-Elves. Naivara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Naivara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She would like to get married and retire; and she's in love
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Has a crush. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Liftrasa Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in grey turtlenecks beneath a white coat with brown slacks. With bright golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Liftrasa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Slave. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 220 gp. 1 Breastplate.
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