Avelina Tattersall, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is black and very short. Her eyes are violet and catlike.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Avelina was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Optimist. Bonds: Poor, Attractive, Job, Nature. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 5000 cp. Brass mug with jade inlays (300 gp).
Ranala Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her white hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. A few years later when the east was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Justice. Flaws: Emotional. Bonds: Immigrant, Attractive, Rich. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Lezre Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is renowned for her bright black dresses and hats. Her clothes are grease stained in places. Her hair is always cut to a buzz. She has brown eyes and a black hat with a red feather.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now owns her own business.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Philantrophist, Fighting. Flaws: PTSD. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Beast Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'2" and has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His right hand appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length cinnamon fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Chem Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is silver and curly. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.
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