Senteq Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a golden handlebar mustache and slicked back golden hair. His violet eyes peer out from beneath his feathered tan hat.
Personality: Eccentric and domineering, Senteq will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Senteq was born in the west. At a young age he loved to build and create. Cursed with unlife at a very young age, Senteq has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and doesn't want to be a mayor and was forced into it by his family
Ideals: Extrovert, Joker, Persistence. Flaws: Disease. Bonds: Family. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 33000 sp. Rose (30 gp). Iolite (30 gp). 1 Minor magic item.
Xanaphia Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and carries shortspears. She keeps her white hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xanaphia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Bonds: Attractive, Nature, Military, Mentor. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. An abacus with copper, silver and gold markers (120 gp).
Dagger Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her brown fur is unkempt and raggedy. Her green eyes peer out from beneath her wide-brimmed brown hat.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of giants once and for all.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She ran away from her former home and has been making her living as a Server for the past few years.
Motivation: Revenge; and someone believes her a fraud
Flaws: Ugly. Bonds: Poor, Job, Enemies, Military. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp.
Odorr Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears baggy white pantaloons and a green scarf. He has a hunchback. His hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: Odorr hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp. Cloth of gold vestments (90 gp). 1 Masterwork Uncommon Weapon.
Fivin Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Fivin and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Athletic, Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!
