Suhnae Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair, when down, is lengthy. His face is scarred and worn.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a slaver, Suhnae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Joker, Opinionated. Flaws: Ugly. Bonds: Mentor. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Brass mug with jade inlays (300 gp).
Delg Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast plains. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts.
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Nature, Debt. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 pp. 1 Masterwork Common Melee.
Roland Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and he perpetually has his pickaxe ready. He has dyed his greying black hair a little too much giving a sharp black color. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small desert village. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Fighting, Disciplined. Bonds: In love, Nature, Family. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp.
Azza Verity, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. She has a moderate pudge and is not very fit. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. This white eyed northerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the north her family was never financially stable. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Gifted, Logical. Flaws: Selfish. Bonds: Poor, Enemies. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Thokk Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Masseuse profession.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. When Thokk reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: To be a Masseuse again.
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Military. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!