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Advanced [show]


Fragrant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His fur is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and to reunite with his absent father

Flaws: Disease, Fearful, Insomniac. Bonds: Poor, Nature, Family. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Fragrant Shoe, Male Tabaxi Fighter 3
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 16000 cp. 1 Breastplate.


Social Check DCs


Vilberg Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. He wears his red hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Gardener in town.

History: Vilberg was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Vilberg Lindsay, Male Half-Orc Fighter 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Vapula Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean green cloak covering her clean studded leather. Her white hair is thinning but still full. Her skin is flawless and her white eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Vapula isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: The child of northern immigrants she idolized her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Vapula Comedy, Female Tiefling Sorcerer 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2600 sp.


Social Check DCs


Azza Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a green vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. She has done her best to style her silver hair to look like a famous performer. Her eyes are red.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is harsh and unforgiving.

History: Born to a pair of adventurers, Azza grew up listening to her mother's many stories. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants her found; and she has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Azza Rescue, Female Tiefling Monk 3
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)18 (+4) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Celestial, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cimer Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His purple hair is long and unkept. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Cimer Turmoil, Male Tiefling Cleric 1
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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