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Advanced [show]


Ildrex Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. He wears his green crest up. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. Ildrex was born on a far northern desert where he grew up under the tutelage of his father, an expert Spy. He has drifted from career to career and currently works as a Spy.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a blacksmith again

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Ildrex Norixius, Male Dragonborn Rogue 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 15000 cp. Lapis lazuli (8 gp). Carnelian (50 gp). Alexandrite (600 gp). 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Ermina Hartford, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear brown tank tops with grey skirt. Beneath her clothing is a huge mess of scar tissue. Her white hair is styled in orderly dreadlocks. She has violet eyes and a brown hat with a grey feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a forest tribe. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Ermina and her spouse have recently divorced.

Motivation: Further expansion of business.

Flaws: Antagonistic, Insane. Bonds: Slave, Job, Nature. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Ermina Hartford, Female Human Druid 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His hair is long and white with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He is greedy; and his religion dominates his actions

Bonds: Attractive, Adventurer, Rich, Family, Religious. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Veit Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Infernal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 340 gp.


Social Check DCs


Sorath Calm, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Sailor. Her dark red hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also is a firm believer in the womanly ideal.

History: She was born in the west, but her parents moved at a very young age to the east. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Flaws: Depressed, Impulsive. Bonds: Immigrant, Poor. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Sorath Calm, Female Tiefling Bard 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp.


Social Check DCs


Hugh Stanley, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair is long and black with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Dyer again.

Flaws: Terse. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Stanley, Male Human Expert 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Obsidian (7 gp).


Social Check DCs

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