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NPC Generator

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Advanced [show]


Odo Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears a violet tunic with white highlights, and long green pants that bunch up around his shoes. He wears a wide-brimmed hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Odo Koehlanna, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tight fitting red shirt and pants. Her hair is red and very short. She is very pretty but has cold, dead eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a small toy that she constantly fidgets with.

History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Immigrant, Family. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Jasmine Warmwater, Female Halfling Expert 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Amethyst (150 gp). 1 Chain shirt.


Social Check DCs


Riswynn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of monstrous two handed axes on her belt, each one with a emerald on the hilt. Her white hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has all her life been fascinated with painting.

History: Born in a small village she learned the ways of the warrior from her mother. Cursed with a spirit at a very young age, Riswynn has worked very hard to control her curse. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Disease. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Riswynn Loderr, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Godfrey Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His head has been shaved. His eyes are violet and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Godfrey Casilltenirra, Male Half-Elf Wizard 3
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Peridot (70 gp). 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Enidda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a simple blue robe with green stripes complete with hood. With bright golden hair. Her eyes are a pleasant hazel.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered north to less war torn lands. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father; and she is compelled to act according to her religious beliefs

Flaws: PTSD. Bonds: Attractive, Criminal record, Religious, Family. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Enidda Garrick, Female Gnome Bard 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 15
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 190 gp. Red garnet (80 gp).


Social Check DCs

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