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NPC Generator

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Advanced [show]


Henk Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He wears his black hair up in a very large beehive style do. His amber eyes peer out from beneath his broad white hat.

Personality: Henk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Henk was born the youngest of three triplets. He was an apprentice working in his father's forge. He became a Bricklayer soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Bonds: Family, Job, Debt. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Henk Clapham, Male Half-Orc Rogue 2
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 390 gp.


Social Check DCs


Joan Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her brown hair is lengthy. Her gray eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Joan was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Athletic, Artistic. Bonds: Job, Nature, Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Joan Ilphelkiir, Female Half-Elf Warlock 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)10 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Duvamil Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her golden hair to look like a famous performer. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: Duvamil was born the youngest of three triplets. Through the years after Duvamil was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Duvamil's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Duvamil Nucklestamp, Female Gnome Monk 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tenena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. She has wavy auburn hair. She has gleaming, smiling amber eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She enjoys reading and quiet.

History: She got into the Locksmith business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Fighting. Bonds: Poor, Job. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Tenena Timbers, Female Gnome Cleric 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Markosian Knack, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fitting clothing which further accentuates her frame. Her hair is brown and curly. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Markosian was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Terse, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Markosian Knack, Female Tiefling Adept 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 370 gp.


Social Check DCs

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