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Advanced [show]


Quarethon Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest, while still mostly red, has prominent grey streaks. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Courier, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He now owns his own business.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Job, Family. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Quarethon Qyxpahrgh, Male Dragonborn Wizard 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 19000 cp.


Social Check DCs


Helen Ramsay, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is generally well dressed albeit a few years behind the times. Her blonde hair is smooth and relatively long. She has green eyes and a brown hat with a white feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her brother recently and the two have been together since.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Family, Nature. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Helen Ramsay, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


Giselle Gentry, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She usually wears her brown robe and has her longsword always slung over her shoulder, marred by teas. Her moppish chestnut hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Giselle hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is an amazing painter.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Giselle Gentry, Female Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Banded agate (11 gp).


Social Check DCs


Godfrey Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His moppish white hair is in a traditional bowl cut. He has gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Floshem, Male Half-Elf Aristocrat 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 pp. Banded agate (7 gp).


Social Check DCs


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Mortician, and is pretty ugly. His moppish silver hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Theobald was raised in a hard working conservative environment. A gifted student he started as a Carpenter, but he got bored and became a Mortician. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Rich. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Theobald Hartford, Male Human Wizard 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs

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