Daar Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'3" and prefers to wear green clothing when she does not wear armor. Her left leg appears badly burned and disfigured. Her crest is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult.
Ideals: Gifted. Bonds: Job, Religious, Rich. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Emmeline Marston, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a brown vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is also unnaturally pale. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: A powerful brothel owner made her what she is. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Mentor, Religious. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Purah Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a green vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her brown hair is thinning but still full. She wears crescent spectacles with a black brim.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.
History: Purah was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She left for the south, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Jet (90 gp). 1 Banded mail.
Shifting Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy cinnamon fur. She has gleaming, smiling yellow eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Tabaxi compassion; and she's looking for her big break
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Nature, Adventurer. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp. Rhodochrosite (12 gp). Banded agate (12 gp). Fire opal (900 gp).
Theodoric Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is typically in his Laborer uniform. His white hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up sword and armor he uses now. He became a Laborer soon after.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
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