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Advanced [show]


Veit Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is smooth and relatively long. His skin is flawless and his gray eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Veit and his spouse have recently divorced.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Lazy, Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Veit Trollbleeder, Male Dwarf Adept 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Vonbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His blonde hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vonbin took refuge in the large cave and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed, Fearful. Bonds: Rich, Nature. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Vonbin Fireforge, Male Dwarf Druid 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 230 gp.


Social Check DCs


Kipper Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His blonde hair has been sun bleached extensively. His eyes are a pleasant violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Born to a pair of adventurers, Kipper grew up listening to his father's many stories. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Kipper Pilwicken, Male Gnome Druid 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. Deep green spinel (80 gp).


Social Check DCs


Rosamund Skelton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, brown cloak. Her brown hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: A deep hatred of goblins; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker, Pacifist, Gifted. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Rosamund Skelton, Female Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 9 (-1)18 (+4)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Red spinel (40 gp).


Social Check DCs


Abalaba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple blue robe with green stripes complete with hood. Her hair is always cut to a buzz. She is baby faced.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is harsh and unforgiving.

History: Born in the east to a Sailor, Abalaba learned a great deal about her father's area of expertise. After coming to the age of reason, Abalaba took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Abalaba Ironhide, Female Gnome Bard 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs

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