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Advanced [show]


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears bulky grey painted plate armor. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Selfish. Bonds: Adventurer, Rich. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Delg Eversharp, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 gp.


Social Check DCs


Andry Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in a clean white cloak covering her clean studded leather. She has slicked back blonde hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Butcher for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Addict, Secretive. Bonds: Immigrant, Job. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Andry Goodearth, Female Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Cora Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light red in addition to tight pants. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair, when down, is lengthy. Her green eyes dart from person to person to random spaces in the air.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a criminal king-pin and mafia family Like her mother and her sister before her, after school she went straight into learning to become a Ploughman. She has drifted from career to career and currently works as a Ploughman.

Motivation: To get a good night's sleep; and seeks redemption

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Criminal record, Job. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Cora Brightmoon, Female Halfling Wizard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Blossom Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright white dresses and hats. Her black hair is thinning but still full. Her eyes are a pleasant violet.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Blossom lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Logical. Bonds: Enemies, Rich, Family, Debt. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Blossom Whispermouse, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is brown and curly. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a island tribe. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and to protect his home

Flaws: Antagonistic. Bonds: Attractive, Guardian, Nature. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Aramil Ilphelkiir, Male Elf Aristocrat 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Blue quartz (13 gp). 1 Masterwork Light steel shield.


Social Check DCs

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