Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He tends to wear a large grey jacket. His blonde hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 11 years.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Joker, Artistic, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp.
Bendoo Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses like a well dressed Cartwright does. She is an epitome of beauty. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A powerful wizard made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Cartwright.
Motivation: Further expansion of business; and expand her business
Ideals: Opinionated, Fighting. Bonds: Job, Attractive, Mentor. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 360 gp. Banded agate (9 gp). Tiger eye turquoise (9 gp). 1 Breastplate.
Skamos Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is a Succubi in disguise. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp. Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Darkwood Shield. 1 Half-Plate.
Warryn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His hair is long and brown with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by illithids. Warryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Criminal record, Enemies. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 17000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
Nelkin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has no hair. His eyes, though not visible through his cowl, are green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Tanner business at a young age. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: Wants a kiss; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Job, Has a crush. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
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