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Shivering Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. Her fur is gray and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Shivering abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Addict, Disease. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Shivering Of Passion, Female Tabaxi Aristocrat 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 sp. 4 Alchemist’s fire.


Social Check DCs


Dabbledob Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his shield. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Fearful. Bonds: Criminal record, Slave. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Dabbledob Umbodoben, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and black with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Vondal was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Vondal Glanhig, Male Dwarf Ranger 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp.


Social Check DCs


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce hazel eyes like to dwell on things.

Personality: Elaim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Attractive, Religious, Rich. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Elaim Helcral, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Sannl Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She dresses like a well dressed Baker does. Her auburn hair is wavy and long. Her thin eyebrows rest above her beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a desert tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Baker

Voice: American accent

Attributes [hide]

Sannl Gorunn, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 360 gp.


Social Check DCs

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