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Advanced [show]


Soveliss Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow feathered hat and yellow clothes. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Soveliss was born with his father's beautiful face. In his 18th year, his parents were killed by a giants raid, leaving Soveliss alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Someone believes him a fraud; and he is greedy

Bonds: Attractive, Religious, Enemies, Family, Rich. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Soveliss Flows, Male Half-Elf Druid 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and dresses like a well dressed Jeweler does. His hair is cut close to his head. He has several tiny ruby earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. He helped his mother out around the business and became quite the natural. He has achieved small success as a Jeweler.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Anverth Oomtrowl, Male Gnome Paladin 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Trey Livingstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large grey mantle and cape that has been intricately interwoven into his white robe. He has a long brown beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Miller. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Livingstone, Male Human Fighter 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Gimgen Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Gimgen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gimgen's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insomniac, Impulsive, Disease, Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Gimgen Goblinbane, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. Red garnet (120 gp). Obsidian (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Melissa Graham, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has done her best to style her auburn hair to look like a famous performer. Her eyes are amber and beady.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Melissa grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Melissa took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Melissa Graham, Female Human Paladin 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs

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