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Advanced [show]


Gomory Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. Her black hair is knotted and matted. Her eyes, though not visible through her cowl, are gold.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gomory hails from a village terrorized by giants. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Job, Enemies, Immigrant, Debt. Occupation: Guard

Voice: American accent

Attributes [hide]

Gomory Charisma, Female Tiefling Warrior 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp.


Social Check DCs


Varg Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has blonde hair. His fierce hazel eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Insane. Bonds: Adventurer, Job, Religious, Enemies. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Varg Northcott, Male Half-Orc Cleric 2
Medium (6'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp.


Social Check DCs


Torgga Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She very much looks the part of a Layabout. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise violet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.

History: She got into the Layabout business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Torgga Glanhig, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Vezera Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" western woman, she wears a lot of dark rich colors, with gold accents. Her white crest is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Mortician, who enjoyed hunting, Vezera was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vezera took refuge in the large cave and found the beat up lance and armor she uses now. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Joker. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Vezera Pfaphnyrennish, Female Dragonborn Bard 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1800 sp.


Social Check DCs


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy black hair. His eyes are a pleasant hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a mountains tribe. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Altho Glenfellow, Male Halfling Warrior 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. Amethyst (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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