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Advanced [show]


Aura Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a brown shirt with thin red vertical stripes and pastel pants. Her white fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Philantrophist, Athletic. Bonds: Attractive, Slave, Poor. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Aura Of Ivory, Female Tabaxi Monk 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 18 (+4)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tricking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His brown fur is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich eastern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Stutters

Attributes [hide]

Tricking Buttons, Male Tabaxi Ranger 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)18 (+4) 16 (+3)10 (+0)
Skills Nature +6, Performance +2
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Jasmine Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, white, dusty cloak. Her blonde hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She has never given up on her painting dream.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Shy, Disease. Bonds: Family. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Jasmine Elderberry, Female Halfling Expert 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many pastel ritualistic tattoos. He dresses like a well dressed Baker does. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Beloril will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Extrovert. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Beloril Aranore, Male Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Millicent Barclay, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear grey tank tops with pastel skirt. She is an epitome of beauty. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Millicent has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her; and to prove her worth to the world

Ideals: Impeccable. Flaws: Addict, Impulsive, Disease. Bonds: Attractive. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Millicent Barclay, Female Human Adept 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp.


Social Check DCs

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