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Advanced [show]


Fabien Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a blue scarf. His chestnut hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: Fabien hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Fabien was born in the north. At a young age he loved to build and create. When Fabien reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic, Persistence. Bonds: Military, Nature, Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Fabien Sympony, Male Gnome Druid 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 sp. Gold and topaz bottle stopper cork (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).


Social Check DCs


Delebean Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, black shirt, and white tie. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Delebean took refuge in the large cave and found the beat up greatsword and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and wants his loneliness to end

Flaws: Secretive. Bonds: Attractive, Has a crush, Military, Nature. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Delebean Albaratie, Male Gnome Monk 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Gerbo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses divination through singing.

History: Sold as a small child to a wizard, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted arcane powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Mentor, Criminal record. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Gerbo Pingun, Male Gnome Expert 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 8 (-1)15 (+2)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Obsidian (14 gp). 1 Banded mail.


Social Check DCs


Gunter Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown coat over a yellow low-cut shirt, and a Stetson hat upon his head. He has a blonde handlebar mustache and slicked back blonde hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Persistence. Flaws: Forgetful. Bonds: Attractive, Military, Nature. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Gunter Easton, Male Human Ranger 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair and beard is wavy and long. His eyes are gray and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Joser was born the youngest of three triplets. Through the years after Joser was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Joser's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Joser and his spouse have recently divorced.

Motivation: An old rival family wants him found.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Joser Brightmoon, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Alchemist’s fire.


Social Check DCs

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