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Advanced [show]


Jheri Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries ceremonial daggers. Her blue crest is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she acts the brute, she is far gentler than she would appear. She has all her life been fascinated with painting.

History: Jheri was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Family, Mentor. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Jheri Esstyrlynn, Female Dragonborn Expert 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Deep green spinel (60 gp).


Social Check DCs


Burto Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His hair is always cut to a buzz. He has gleaming, smiling brown eyes.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Burto's homeland. Burto decided to take the middle way and become a bodyguard. He then took over the family business and is one of the better Ruler for hire.

Motivation: To protect his home; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Job. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Burto Wildcloak, Male Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Tree In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is muscular with a powerful set of arms. Her black fur is smooth and relatively long. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She speaks before she thinks and is too direct. She plays an instrument quite well.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Slave, Adventurer. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Tree In Woods, Female Tabaxi Rogue 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He likes to wear brown tank tops with white pants. He has a hunchback. His brown hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Alberich Glanhig, Male Dwarf Fighter 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Naal Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His long red hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record, Debt. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Naal Beitz, Male Half-Elf Barbarian 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 260 gp. 1 Breastplate.


Social Check DCs

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