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NPC Generator

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Advanced [show]


Naal Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of luck around his neck, and a spear on his belt. He wears his white hair up. His blue eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Secretive, Antagonistic. Bonds: Rich. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Naal Andreantti, Male Half-Elf Monk 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and prefers to wear flannel. His right hand appears badly burned and disfigured. His blonde hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Krimmon hails from a village terrorized by goblins. A freak accident while working with his Bellfounder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and many goblins want him driven away

Flaws: Mundane, Disease. Bonds: Has a crush, Enemies. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Krimmon Warmwater, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Fragrant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His fur is lavender and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Fragrant studied abroad. A gifted student he started as a Hunter, but he got bored and became a Marshal. He struck the Marshal job and began his own company from there.

Motivation: He would like to get married and retire; and expand his business

Ideals: Philantrophist, Justice, Gifted. Bonds: Job, Has a crush. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Fragrant Treat, Male Tabaxi Wizard 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Art Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a pastel armored body suit, with a simple brown line shooting up and back down. She keeps her beige fur in a pixie cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants she idolized her mother. Art was born on a far eastern island where she grew up under the tutelage of her mother, an expert Map Maker. She's since become an addict/alcoholic.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Joker. Flaws: Addict, Cynical. Bonds: Immigrant. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Art Blossom, Female Tabaxi Expert 3
Medium (5'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Audhild Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a ceremonial dagger on her belt. She has wavy red hair. Her eyes are gray and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: Further expansion of business; and balancing her hectic life and new banker responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Mentor. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Audhild Thrahak, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp. 2 Alchemist’s fire.


Social Check DCs

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