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NPC Generator

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Advanced [show]


Jacoba Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports yellow clothing, slightly heavier than average wear. She wears a colorful flower in her blonde hair. Her brown eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. Flattery will make her almost putty in your hands.

History: Jacoba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She has had some formal singing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants her loneliness to end; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Jacoba Madden, Female Half-Elf Rogue 1
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1

Possessions: Red garnet (110 gp).


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy blue pantaloons and a grey scarf. With a patchy blonde beard and wild blonde hair. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Athletic, Joker, Artistic. Bonds: Military, Family. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Alvyn Folkor, Male Gnome Aristocrat 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aramil Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Dyer, Aramil learned a great deal about his father's area of expertise. He worked as a nervous Dyer and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and to be a fisher again

Flaws: Insane, Hedonist, Mundane, Impulsive. Bonds: Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Aramil Berevan, Male Elf Ranger 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)15 (+2) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Hethress Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large green jacket. She wears her black crest down. She has gold eyes and a green hat with a blue feather.

Personality: Confrontational and typically high on some drug or another. She plays an instrument quite well.

History: Hethress hails from a village terrorized by illithids. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Artistic, Logical. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Hethress Raghthroknaar, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills History +4
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Millicent Clapham, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a robe, a symbol of strength around her neck, and a bow on her belt. Her moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Millicent Clapham, Female Human Cleric 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs

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