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Advanced [show]


Nurkara Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her chestnut hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She works hard and plays hard.

History: She was born in the west, but her parents moved at a very young age to the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Hedonist. Bonds: Criminal record, Immigrant, In love. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Nurkara Bloodkith, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nella Axton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in black turtlenecks beneath a tan coat with brown slacks. Her long brown hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She receives visions of the future at random moments

History: The child of a Mercenary, who enjoyed hunting, Nella was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She was granted psionic powers by her dying brother.

Motivation: To protect her home; and she desires power and/or immortality

Ideals: Passionate, Gifted. Bonds: Nature, Adventurer, Guardian. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Nella Axton, Female Half-Orc Rogue 1
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. 4 Thunderstones.


Social Check DCs


Kildrak Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is black, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Kildrak Orcfoe, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Poor, Military. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Barney, Male Human Bard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is short and red. His eyes are amber and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Great grew up listening to his father's many stories. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Ruler soon after.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Job, Adventurer, Family. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Great Running, Male Tabaxi Wizard 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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