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Advanced [show]


Bendoo Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered blue stockings. She is bristling with hidden weapons, mostly flails and longbows. Her long silver hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Layabout, who enjoyed hunting, Bendoo was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bendoo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bendoo. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Criminal record, Nature. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Bendoo Adley, Female Half-Orc Fighter 2
Medium (4'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Glim Offund, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. His hair is white and very short. This hazel eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Glim lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Attractive. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Glim Offund, Male Gnome Warrior 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Olunt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His hair is short and blonde. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Olunt grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Tabaxi compassion; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Job. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Olunt Helcral, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Falkrunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown feathered hat and brown clothes. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are violet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the south to a Barber, Falkrunn learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted from career to career and currently works as a Barber.

Motivation: She has passion for adventuring and risk; and expand her business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Criminal record, Adventurer. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Falkrunn Daerdahk, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Athletics +4, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 sp. 1 Bullseye lantern.


Social Check DCs


Delg Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey cloak. His silver hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Shy. Bonds: Slave, Nature. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Delg Torunn, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 10 (+0)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp.


Social Check DCs

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