Nadarr Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear black pants and tee shirts. His scarlet crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Nadarr lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion
Bonds: Attractive, Slave, Family, Rich, Adventurer. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Peridot (60 gp). 1 Masterwork Light steel shield.
Dynamic Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. His orange fur is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barrister for hire.
Motivation: He is greedy; and an old rival family wants him found
Ideals: Opinionated. Bonds: Attractive, Job, Rich, Family. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Synthrin Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear flannel. Her red crest is still thick. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.
History: Synthrin hails from a village terrorized by goblins. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants revenge against goblins.
Bonds: Attractive, Has a crush, Immigrant, Enemies. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely black suit with tan socks and a vest with buckled shoes. His white crest is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born in the south to a Bricklayer, Trynnicus learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to prove his worth to the world
Flaws: Impulsive, Racist. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp.
Elama Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of hammers on her belt, each one with a topaz on the hilt. Her moppish red hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elama grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elama. She has recently gotten a pet goose that steals things from people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly, Cynical, Insane. Bonds: Criminal record. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp. 1 Smokesticks.
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