Norkruuth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green leather gloves, a green jacket, and tight pants. His scarlet crest is lengthy and is close to two feet long. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to be a sellsword again
Flaws: Antagonistic, Hedonist, Mundane. Bonds: Military, Job. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
Marastyr Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears rags and sports a simple walking cane. She has dyed her greying black hair a little too much giving a sharp black color. She has green eyes and a grey hat with a violet feather.
Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Marastyr studied abroad. A few years later when the north was not economically sound they moved to her current location. She is searching for what she claims is her rightful reward.
Motivation: She's in love; and she would like to get married and retire
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Has a crush. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 120 gp.
Ellyjoybell Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered
History: She was born several months after her father was called into army service. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wishes to resurrect an old love.
Ideals: Logical. Flaws: Insane. Bonds: Rich, Military, In love. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 15
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
Possessions: 300 gp.
Imsh Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white tunic with yellow highlights, and long brown pants that bunch up around his shoes. He is an epitome of beauty. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small island village. Imsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Flaws: Shy, Secretive, Insane. Bonds: Attractive, Nature, Family. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
Aline Churchill, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a worn and beaten armor. Her chestnut hair is well kept. Her green eyes peer out from beneath her wide-brimmed brown hat.
Personality: She dislikes all the random violence that takes place in the west. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the west, but her parents moved at a very young age to the north. Her psionic abilities were realized during a raid on her village. She left for the west, certain she would find work there.
Motivation: To reunite with her absent mother; and marry her sister to traveling adventurers
Ideals: Pacifist, Justice, Gifted. Bonds: Immigrant. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
