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NPC Generator

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Advanced [show]


Thervan Firahel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. His green eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Thervan's first love is himself. His second love is also himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Attractive, Family. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Thervan Firahel, Male Elf Barbarian 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Millicent Dumph, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Navigator does. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Navigator for hire.

Motivation: To be a Fortune-teller again; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Nature. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Millicent Dumph, Female Human Wizard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Melissa Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. Her hair, while still mostly golden, has prominent grey streaks. Her hazel eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Assassin business at a young age. A gifted student she started as a Crown-heir, but she got bored and became a Assassin. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is unsatisfied with her job; and to reunite with her absent father

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Melissa Bohm, Female Half-Elf Fighter 4
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Karg Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white coat over a brown low-cut shirt, and a Stetson hat upon his head. He wears a colorful flower in his black hair. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: Karg lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a tanner and was forced into it by his family

Ideals: Impeccable. Bonds: Attractive, Family, Job. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Karg Chatham, Male Half-Orc Sorcerer 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp.


Social Check DCs


Cockaby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears light armors faded through time and improper care, marred by teas. He wears his silver hair up in a very large beehive style do. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Blacksmith, but he got bored and became a Cartwright. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Cockaby Waggletop, Male Gnome Fighter 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 170 gp.


Social Check DCs

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