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Advanced [show]


Bryseis Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. Her white hair is kept up in a ponytail inside a wide-brimmed hat. She wears an eyepatch.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Bryseis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Rogue school at a young age so that she could practice her arcane talents. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Bryseis Enigma, Female Tiefling Rogue 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Athletics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Violet garnet (800 gp). Azurite (14 gp). Golden yellow topaz (800 gp).


Social Check DCs


Mary Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her golden hair is lengthy and is close to two feet long. Her eyes are a pleasant green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered music. She used her abilities to travel the world and help people.

Motivation: She wants revenge against brigands; and to reunite with her old friends

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Mary Van Es, Female Half-Elf Warrior 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Chrysoberyl (50 gp).


Social Check DCs


Dentratha Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brass crest is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Joker, Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Dentratha Orexijandilin, Female Dragonborn Ranger 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 15 (+2)19 (+4)
Skills Insight +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Sage uniform. She carries a battered flail and tarnished greatsword as well. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is happy with her job as a Sage. She turns her eye from what people do, preferring to live and let live. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Arara Cithreth, Female Elf Paladin 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Azza Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her black hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Azza grew up listening to her father's many stories. She was an apprentice working in her father's forge. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Azza Blessing, Female Tiefling Warlock 3
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1500 sp.


Social Check DCs

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