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NPC Generator

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Advanced [show]


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his blue robe, and he perpetually has his kukri ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zaffrab took refuge in the ruined castle and found the beat up kukri and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Disease, Antagonistic. Bonds: Nature. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Druid 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs


Sekhmet Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is purple, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the west. Animals are drawn to her, and she is able to talk to them.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After months of barely getting by, Sekhmet managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Gifted. Flaws: Insomniac. Bonds: Rich, Attractive, Criminal record. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Sekhmet Ennui, Female Tiefling Warlock 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Glûk Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish black hair is in a traditional bowl cut. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Athletic, Opinionated, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Glûk Marlee, Male Half-Orc Adept 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Eleanor Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her blonde hair is lengthy and is close to two feet long. She has amber eyes and a violet hat with a tan feather.

Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with vampirism at a very young age, Eleanor has worked very hard to control her curse. She got away from her former life and has fallen to alcoholism.

Motivation: Regain custody of her daughter.

Ideals: Philantrophist. Flaws: Disease, Addict. Bonds: Poor, Family. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Eleanor Quinten, Female Half-Elf Druid 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp. Silver comb with moonstones (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Ida Langley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a top hat to cover her moderate length blonde hair. Her eyes are amber and she is always smoking a pipe.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Ida was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Artistic, Entrepeneur. Bonds: Rich, Attractive, Adventurer. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Ida Langley, Female Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. 1 Everburning torch.


Social Check DCs

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