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NPC Generator

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John Weston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. His hair, while still mostly blonde, has prominent grey streaks. His eyes are gray and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Healer.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly. Bonds: Guardian, Adventurer, Nature, Job. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

John Weston, Male Human Monk 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Zircon (30 gp).


Social Check DCs


Eida Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. Her brown hair is well kept. Her gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Mason. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Guardian, Family. Occupation: Mason

Voice: Whispers

Attributes [hide]

Eida Goodbarrel, Female Halfling Barbarian 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ahinar Eathalena, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling amber eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Ahinar was born in the west. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Ahinar was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Adventurer, Military. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Ahinar Eathalena, Female Elf Fighter 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Uthemar Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: He was born into a rich family. Uthemar was born on a far eastern forest where he grew up under the tutelage of his father, an expert Painter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Uthemar Yaeldrin, Male Half-Elf Cleric 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Ar-Gul Read, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and golden. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Ar-Gul reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Addict, Mundane. Bonds: Rich, Attractive, Job, Military. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Ar-Gul Read, Male Half-Orc Commoner 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 9 (-1)8 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 pp. 3 Acid flasks.


Social Check DCs

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