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Advanced [show]


Sarai Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Shepherd uniform. She carries with her a set of bastard swords, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is still thick. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sarai hails from a village terrorized by drow. She helped her father out around the business and became quite the natural. She struck the Shepherd job and began her own company from there.

Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and many drow want her driven away

Ideals: Fighting, Passionate, Joker. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Sarai Hilltopple, Female Halfling Ranger 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp.


Social Check DCs


Spear Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely pastel suit with black socks and a vest with buckled shoes. She keeps her lavender fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She plays an instrument quite well.

History: Spear was born with her mother's beautiful face. Spear abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: She's in love; and wants a kiss

Ideals: Artistic. Bonds: Attractive, Adventurer, Has a crush. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Spear Paws, Female Tabaxi Ranger 4
Medium (5'10") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: Calm and collected, he is a well trained Locksmith. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barrister again; and marry his brother to traveling adventurers

Flaws: Secretive. Bonds: Attractive, Job, Military, Family. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

John Hartford, Male Human Warlock 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 5000 cp.


Social Check DCs


Adran Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is auburn and curly. He has hazel eyes and a tan hat with a black feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Tanner in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Adran Fasharash, Male Elf Aristocrat 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 18 (+4)14 (+2)
Skills Persuasion +4, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp. Freshwater pearl (4 gp). 3 Tanglefoot bags.


Social Check DCs


Skog Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a black coat over a red low-cut shirt, and a Stetson hat upon his head. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Criminal record, Nature. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Skog Axton, Male Half-Orc Warlock 2
Medium (6'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)7 (-2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 380 gp.


Social Check DCs

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