Patrick Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Roofer, who enjoyed hunting, Patrick was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Extrovert. Flaws: Insomniac. Bonds: Attractive, In love. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Robert Alton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is slicked back into a classic pompadour. He has green eyes and a brown hat with a pastel feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.
History: Robert was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He became a Sellsword soon after.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Athletic, Professionalism. Bonds: Adventurer, Poor, Job, Religious. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Verna Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, and carries scimitars. Her long white hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She is overprotective of those who hire her services. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Verna was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up work as a Locksmith and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To protect her home.
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Guardian, Adventurer, Job. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
Olunt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He has a moderate pudge and is not very fit. He has moderate length chestnut hair. His eyes are brown and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Olunt grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Olunt was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Olunt and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 4000 cp.
Erdan Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear tan tank tops with grey pants. He is an epitome of beauty. He wears his red hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.
History: Erdan lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Wishes to resurrect an old love; and regain custody of his son
Ideals: Professionalism. Bonds: Attractive, Family, Job, In love. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp.
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