Erdan Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is singed and shortened. His eyes are likewise brown.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, his parents were killed by a drow raid, leaving Erdan alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family, Military. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Borun Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail, he is not a threatening figure. He has a very tight haircut. He has hazel eyes and a red hat with a blue feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family Borun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Borun decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: Many drow want him driven away; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Depressed. Bonds: Criminal record, Rich, Enemies. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp. Moss agate (16 gp).
Antrara Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her blue crest is still thick. Her red eyes are slightly larger than normal.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: She feels that her past leaves her morally obligated to help; and expand her business
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Magnifying glass. 1 Silk rope.
Gomory Charity, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her hair is short and blue. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has always had a great fascination with Halfling culture. She also hits on women, regardless of circumstances.
History: Gomory was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she's attracted to the pc
Flaws: Racist, Insane, Insomniac. Bonds: Has a crush, Poor. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Blue quartz (16 gp).
Lucan Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is cut short. His green eyes peer out from beneath his broad tan hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Ideals: Artistic, Gifted. Flaws: Sensitive. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!