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Advanced [show]


Bimpnottin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She wears baggy tan pantaloons and a green scarf. She has shaved her head bald. Her fierce hazel eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ploughman arts, while her mother instructed her in etiquette, music and courtly manner. When Bimpnottin reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Bimpnottin Boondiggles, Female Gnome Sorcerer 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a violet low-cut shirt, and a broad hat upon his head. He is portly but not overly obese. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered writing. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Criminal record, Poor. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ghaliver Jamjar, Male Halfling Expert 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His brown hair is greasy and uncared for. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Spice Merchant. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Delg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He'd like to take his coworkers down a peg; and to be a assassin again

Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Delg Brawnanvil, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp.


Social Check DCs


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her left leg appears badly burned and disfigured. With bright black hair. She wears large thick round spectacles.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She has since lost track of the people in her past.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Shy, Fearful, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Wizard 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. 1 Darkwood Buckler.


Social Check DCs


Varg Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his blonde hair up. His violet eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of giants once and for all.

History: Varg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Varg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Varg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Bonds: Attractive, Job, Enemies, Poor, Criminal record. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Varg Moreno, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Onyx (30 gp).


Social Check DCs

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