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Sun Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His red fur, when down, is lengthy. His eyes are a pleasant blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sun took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic, Insane. Bonds: Nature, Military. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Sun Paws, Male Tabaxi Ranger 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp.


Social Check DCs


Hobart Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich eastern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Hobart Bigheart, Male Halfling Fighter 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Athletics +0, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Tomph Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Tomph's homeland. Tomph decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomph fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Immigrant, Military. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Tomph Yardley, Female Half-Orc Cleric 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Anbera Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a tan coat with white slacks. She carries with her a set of scimitars, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her white hair is wavy and long. She wears a mask on her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. Like her mother and her brother before her, after school she went straight into learning to become a Ruler. After a long history of fighting, Anbera and her spouse have recently divorced.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Mentor, Job. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Anbera Goldfinder, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 13 (+1)7 (-2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1800 sp.


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy grey suit. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: William was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he has a crush on the local gardener

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job, Slave, Rich. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

William Astley, Male Human Cleric 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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