Uraim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Gifted, Optimist. Bonds: Rich. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 320 gp. Pink pearl (150 gp). Banded agate (15 gp). Amethyst (150 gp).
Tordek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. He has violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with singing.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Detective and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to be a apothecary again
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Vistra Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman typically wears grey cloth garments or leather armor. She keeps her long white hair kept up in a rat tail. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Courier for hire.
Motivation: Sabotage a competitor.
Ideals: Justice. Bonds: Poor, Job, Religious, Adventurer. Occupation: Courier
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 390 gp. Zircon (30 gp). Alexandrite (600 gp). Brown-green garnet (150 gp).
Loopmottin Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright blue dresses and hats. She wears a deerstalker hat to hide her balding. Her violet eyes are slightly larger than normal.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Blacksmith.
Motivation: Expand her business; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Racist, Fearful, Insane. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Zogdûsh Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his flail. His hair is long and black with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them
History: Zogdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Spy and found it very stressful. He then took over the family business and is one of the better Spy for hire.
Motivation: Find a way to reverse the transformation of his sister; and expand his business
Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!