Thea Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a red armored body suit, with a simple blue line shooting up and back down. She has a penchant for wearing a ring with an oversized amethyst on her right hand. With bright white hair. Her eyes are brown and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Thea was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.
Motivation: She is greedy.
Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Riswynn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is chestnut and very short. Her eyes are amber and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. Flattery will make her almost putty in your hands.
History: She was born in the west. Cursed with unlife at a very young age, Riswynn has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and many gnolls want her driven away
Flaws: Antagonistic, Selfish, Disease. Bonds: Immigrant, Enemies. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 20 (+5) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Rock crystal (40 gp). 1 Masterwork Common Melee.
Pûg Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short with large spiked bangs in the front. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He then took over the family business and is one of the better Mayor for hire.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Optimist. Bonds: Slave, Religious, Rich, Job, In love. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp. Red garnet (60 gp).
Harvest Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman wears a brown armored body suit, with a simple red line shooting up and back down. She wears her gray fur down. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to fit into much smaller and tighter spaces than normal.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Spy father left her crippled. She used her abilities to travel the world and help people.
Motivation: She has a crush on the local Spy.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 310 gp.
Enialis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of luck around his neck, and a lance on his belt. He is an epitome of beauty. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp. 4 Antitoxin.
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