Beloril Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His auburn hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Beloril was born on a far northern forest where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Slave. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 120 gp. Obsidian (8 gp). Lapis lazuli (8 gp).
Pog Offund, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a tan broad hat and tan clothes. He has shaved his head bald. His eyes are likewise green.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Stylist, but he was a colossal failure. He has never given up on his writing dream.
Motivation: He wants to get laid; and he wants nothing more than to rejoin the army
Ideals: Artistic. Bonds: Attractive, Religious, Military, Job, Has a crush. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
Nim Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce green eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Passionate. Flaws: Antagonistic, Ugly. Bonds: Family. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 2 Antitoxin.
Randal Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet armored body suit, with a simple red line shooting up and back down. He has a white handlebar mustache and slicked back white hair. He has several tiny jet earrings on each ear.
Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing music.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Randal reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Military. Occupation: Bellfounder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Randal Hackney, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and he perpetually has his monstrous two handed axe ready. His chestnut hair is kept up in a ponytail inside a small hat. His eyes are blue and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Mentor, Criminal record. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
