Aramil Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with grey pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden and curly. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 190 gp.
Shautha Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses like a well dressed Spy does. Her hair is silver and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A powerful wizard made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She then took over the family business and is one of the better Spy for hire.
Motivation: Sabotage a competitor.
Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Bhevek Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His blonde hair is lengthy. He has gleaming, smiling gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Bhevek is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a navigator and was forced into it by his family
Ideals: Persistence, Entrepeneur, Philantrophist. Flaws: Greedy. Bonds: Family. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Black velvet mask with numerous citrines (150 gp).
Barbena Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and usually wears her grey robe and has her halberd always slung over her shoulder. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A powerful wizard made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate, Justice. Bonds: Attractive, Mentor. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 5000 cp. Solid gold idol (500 gp). Brass mug with jade inlays (200 gp).
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man is well dressed, constantly wearing a brown suit, blue shirt, and green tie. His silver hair is singed and shortened. His violet eyes peer out from beneath his Stetson brown hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Joker, Fighting. Flaws: Ugly, Secretive, Antagonistic. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 pp.
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Their contribution stands as a beacon of hope for all adventurers!
