Orianna Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, but even with her fine clothing she looks run-down. Her purple hair, when down, is lengthy. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Orianna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.
Motivation: She loathes her own lifestyle.
Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Raam Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. He has moderate length blue hair. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raam was born with his father's beautiful face. A freak accident while working with his Guard father left him crippled. Since then, he has sought to make the best of life.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Optimist, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee.
Kipper Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man usually wears his blue robe and has his sickle always slung over his shoulder. He is muscular with a powerful set of arms. His brown hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has dedicated himself to building a better world.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Drusilia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, tan cloak. Her silver hair is drawn into a tight pony tail with a rose scrunchie. She has amber eyes and a tan hat with a yellow feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the south. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Rich, Family. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1100 sp.
Hecat Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.
History: She was born in the south, but her parents moved at a very young age to the east. She worked as a nervous Spice Merchant and found it very stressful. She struck the Spice Merchant job and began her own company from there.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Joker. Flaws: Lazy. Bonds: Poor, Slave, Immigrant, Job. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
