Kristryd Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are gray.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Dragonborn people; and retire the richest woman in the north
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Holy water.
Emeny Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She prefers to wear violet pants and tee shirts. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born a particularly ugly child, much to the horror of her parents. One day when Emeny was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Emeny was heart-stricken from the event, and her father started working long hours to provde for them. She became a Sage soon after.
Motivation: To unite with her brother; and wants to open a new tavern
Flaws: Insomniac, Ugly, PTSD. Bonds: Job, Family. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Phann Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her yellow robe and has her whip always slung over her shoulder. Her golden hair is heavily combed to the right. Her violet eyes are passionate and lively.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Phann grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, she has sought to make the best of life.
Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Fighting, Optimist. Bonds: Adventurer, Family. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Forcas Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. His fierce black eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Forcas took refuge in the old dungeon and found the beat up sai and armor he uses now. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire; and he's attracted to the pc
Bonds: Attractive, Has a crush, Immigrant, Nature. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Silver ewer (50 gp).
Joser Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His blonde hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful brothel owner made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: His religion dominates his actions.
Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 1 Silk rope.
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