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NPC Generator

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Advanced [show]


Merla Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright red dresses and hats. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made her what she is. Her first spouse was a Map Maker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found.

Ideals: Gifted, Logical. Bonds: Immigrant, Attractive, Mentor, Family. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Merla Shadowquick, Female Halfling Barbarian 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Dûsh Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Dûsh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To get a good night's sleep; and revenge

Ideals: Impeccable, Fighting, Gifted. Flaws: Insomniac. Bonds: Enemies. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Dûsh Windsor, Male Half-Orc Bard 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Arcana +0, Athletics +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Doom, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy brown hair. His skin is flawless and his white eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. Marbas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Marbas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Marbas Doom, Male Tiefling Barbarian 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Beneath her clothing is a huge mess of scar tissue. She has wavy chestnut hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world.

Flaws: Ugly, Insane, Impulsive. Bonds: Slave, Nature. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Trym Goldfound, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. 1 Silver holy symbol.


Social Check DCs


Cairn Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He is physically well-built. His hair is cut close to his head. His eyes are likewise white.

Personality: He has always had a great fascination with Gnomish culture. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Gnomish compassion; and he loathes his own lifestyle

Ideals: Artistic, Optimist. Flaws: Racist, Shy, Depressed. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Cairn Loyalty, Male Tiefling Druid 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1500 sp.


Social Check DCs

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