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Advanced [show]


Sun Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern woman wears tight fighting clothing, which leaves very little to the imagination. Her gray fur is slicked back into a classic pompadour. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This woman loves painting and to teach people painting more than just about anything. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Sun grew up listening to her mother's many stories. Sun abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Secretive. Bonds: Adventurer. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Sun Of Dragons, Female Tabaxi Adept 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)14 (+2) 10 (+0)18 (+4)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vistra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her brown hair is wavy and long. Her amber eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She comes from a rich southern family. Vistra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vistra decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now mingles about in high society.

Motivation: She has a crush on the local Banker; and she's attracted to the pc

Ideals: Impeccable, Gifted. Bonds: Rich, Criminal record, Has a crush. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Vistra Bloodkith, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 20 (+5)12 (+1) 16 (+3)14 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1700 sp. 1 Good lock.


Social Check DCs


Lilli Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. Her left leg appears badly burned and disfigured. Her golden hair is greasy and uncared for. Her eyes are a pleasant hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Lilli Fapplestamp, Female Gnome Cleric 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Sammal Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green painted combat armor at almost all times. His dark red hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Sammal Despair, Male Tiefling Ranger 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Simple lock. 1 Superior lock.


Social Check DCs


Gûndza Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of shortbows on his belt, each one with a emerald on the hilt. With a patchy black beard and wild black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Junk Dealer, who enjoyed hunting, Gûndza was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Gûndza Clinton, Male Half-Orc Druid 2
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 500 sp.


Social Check DCs

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