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Advanced [show]


Burana Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'3". She is wearing a long, green, dusty cloak, and her gloved hand is found clutching a longsword. Her white crest is braided into rings. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She is the product a well kept family trust fund and as such has never really known need. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Philantrophist. Flaws: Fearful. Bonds: Rich, Family. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Burana Pfaphnyrennish, Female Dragonborn Commoner 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Prosperine Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of swords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her brown hair is lengthy. Her fierce gold eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prosperine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Artistic. Flaws: Shy. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Prosperine Justice, Female Tiefling Adept 1
Medium (4'7") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs


Criella Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with black colored cloaks and clothing. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Criella grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Joker, Fighting. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Architect

Voice: Whispers

Attributes [hide]

Criella Rise, Female Tiefling Aristocrat 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 280 gp. Eye agate (9 gp). Star rose quartz (70 gp). Alexandrite (600 gp).


Social Check DCs


Sun Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. Her brown fur is long and unkept. She has copper eyes and a pastel hat with a red feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in the east. Her parents enrolled her in a Rogue school at a young age so that she could practice her necromantic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Sun Of Shadows, Female Tabaxi Rogue 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Average lock.


Social Check DCs


Jarsali Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and chestnut with streaks of red, and is pulled back with small violet clips. Her eyes, though not visible through her cowl, are brown.

Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments

History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. Brilliant and gifted she never wanted to apply herself. She was always very intelligent and has formed a secret society of specialists.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Jarsali Mancilla, Female Half-Elf Commoner 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Masterwork studded leather.


Social Check DCs

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