River Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His lavender fur is heavily combed to the left. He wears a mask on his face.
Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.
History: River was born in the south. At a young age he loved to build and create. After coming to the age of reason, River took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: To prove his worth to the world; and to find somewhere to settle down
Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Five Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears light armors faded through time and improper care. She wears a colorful flower in her black fur. Her eyes are a pleasant amber.
Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Five was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Five's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Five and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a marshal and was forced into it by her family
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Banded mail.
Portia Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of magic around her neck, and a sword on her belt, she is not a threatening figure. Her blonde hair is still thick. She is baby faced.
Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.
History: Born in the west to a Priest, Portia learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Portia's homeland. Portia decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.
Motivation: Wants to open a new tavern; and balancing her hectic life and new priest responsibilities is difficult
Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Job, Immigrant. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
Varis Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large yellow jacket. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. Varis was born on a far northern mountains where he grew up under the tutelage of his father, an expert Scribe. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Varis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. Azurite (4 gp). 3 Thunderstones.
Dreali Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable
Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Rich, Criminal record. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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