Xanaphia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue costume with the symbols of luck on her torso. She wears her auburn hair up. Her violet eyes dart from person to person to random spaces in the air.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Xanaphia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Xanaphia was born the youngest of three triplets. As a young adult she joined a group advocating for an improvement in Elven conditions. She has achieved small success as a Sailor.
Motivation: Nothing but the best is good enough for her; and regain custody of her daughter
Ideals: Impeccable. Flaws: Racist. Bonds: Job, Family. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Qemuel Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His white hair is knotted and matted. His eyes are black.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Immigrant, Slave. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Justin Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Gifted from a young age, Justin studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He left for the south, certain he would find work there.
Motivation: Many dire rats want him driven away; and to get a good night's sleep
Ideals: Artistic, Gifted. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Pennie Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in red turtlenecks beneath a pastel coat with blue slacks. Her blonde hair, when down, is lengthy. Her blue eyes are slightly larger than normal.
Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Fortune-teller in town.
History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 10 years.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Poor, Job. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Habor Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man is wearing a long, green, dusty cloak. His dark red hair, when down, is lengthy. His fierce white eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He dropped out of school to support his sick father, and resented it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 900 sp. Red garnet (60 gp). Deep blue spinel (400 gp).
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